Showing posts with label Bleakwood Breakers. Show all posts
Showing posts with label Bleakwood Breakers. Show all posts

Tuesday, February 17, 2009

Spinebreakers End Downhill Slide In Bleakwood

Kay Offwrong reporting again, covering the recent game between the Razor Hill Spinebreakers and the newcomer elven squad from Bleakwood, the Breakers. The stadium was filled with more than 25,000 fans, over half of which were cheering on the hometown team, giving them a nice advantage.

The coin toss went the way of the elf squad, but in a bit of a surprise they elected to defer to the 2nd half. As the kick sailed into the air, dark clouds emerged and a groan went up from the stadium as rain hit the field. The orc line surged but couldn't have their way and only managed to push the Breakers defensive line back. Gan'Rul Bloodeye, the Spinebreaker thrower, was unable to pick up the ball in the rain and bobbled it. With this slight mishap, Eldril Sidewinder stared deep into the eyes of black orc Brakgul Bloodsnarl and in an instant the big orc was in a trance, allowing the Breaker defense to make their move towards the ball, charging in on the frustrated Bloodeye. Once the Elves had rushed past him, Bloodsnarl snapped out of his daze and took his frustration out on Eldril, throwing his shoulder and possibly one or two kitchen sinks into the hit. Sidewinder hit the ground clutching his ankle, and medical staff removed him from the field of play, later deciding that he should remain out for the remainder of the match.

Bloodeye managed to calm his nerves, and, hands shaking, picked up the ball to make his way into the protection of a deadly orc cage. Zor Loneblow, Spinebreaker troll, and Long Bombadil, the Breakers' inducement-paid treeman, engaged each other in a grapple that proved more potential than kinetic. The orcs slowly and methodically made their way over half. Cirdan Elensar laid a strong hit on Gan'rul Bloodeye, popping the ball loose. Soran Steelfury managed a terrific hit on wardancer Fazmir Selefar, who needed some time to rest in the infirmy until the next drive. Steelfury then scooped up the ball and made his way into the end zone for the game's first point.

The next kick from the orcs resulted in a quick rearrangement of their defense. The Kick landed nicely and Elrohir Nolatari picked up the ball. His pass to Finrod Celebrindal somehow slipped out of the catcher's hands, and the Orc line again surged, but again only managed to shove the nimble elf line. Once more, Nolatari scooped up the ball, and this time made a great pass to Celebrindal, but the whistle soon sounded to end the half.

The kickoff for the 2nd half was greeted with sunshine as the rain had decided to dissipate. Again Elrohir Nolatari was back to get the ball, but his pass was off target and sailed into the crowd. Soran Steelfury arrived, and got his hands on the ball as the crowd tossed it back onto the field. Fazmir Selefar leaped into the air, looking to land a kick on Soran, but instead landed in a heap at the orc's feet, and the Spinebreakers moved downfield. Mok Rawtar led the charge, hitting Olwe Nenharma hard enough to warrant some time to recuperate. Cirdan Elensar roared back to the play and hit Steelfury, popping the ball loose, but he was unable to hang onto it, watching it land in the grass next to Godan Rockmaul. Out of all the chaos, Steelfury managed to get his hands on the ball again, but his journey to the endzone was cut short when he tripped himself up. The final score 1-0 Spinebreakers and their loosing streak was over.

MVPs of the match were Gan'Rul Bloodeye for his calm play in the first half and Angrod Taralom who managed to hold the line against the thick green wall of the orcs.

That's all from Bleakwood, stayed tuned for more MMBBL action still to come as the regular season is in it's final leg.

Thursday, January 15, 2009

One-in-a-million Shot Gives Farmboys Last-minute Victory


We go now, live, to Most Likely Swamp Port in Dago's Bog, for our first MMBBL report of the season. With us watching the action is our resourceful skaven correspondent, Bryag Mudrake.


Bryag Mudrake back again, with live coverage from the Dungeonbowl regular season!

It's a beautiful day here in Dago's Bog, where the Stargazin' Farmboys and the Bleakwood Breakers are set to start their official Blood Bowl careers. Both teams suffered some disappointments in the preseason, so the match in the newly minted "Most Likely Swamp Post" Stadium, a re-purposed trapper's market in a dried out field, is going to be a show of heart and rookie skill more than the pre-season brutality we've seen so far. Despite that disappointment, over 19,000 fans have filled the stadium; predominantly humans to root for the home team, but a fair number of Wood Elves have joined the party to see how their new entry in the arena would fare.

The coin is in the air... and the Farmboys win the flip. Looks like they're electing to kick off first! Perhaps they're hoping to get the jump on scoring in the second half. The Breakers and Farmboys take to the field, the kick is off, and it's a Blitz! The Farmboys just blitzed the elves! The burly bruisers have crossed the field and are sending elves crashing to the ground. Still, the kick has landed far back in the enemy territory, and the humans are no match for the graceful elves in raw speed and agility. Elrohir Nolatari has the ball, and sends it hurtling downfield to catcher Tathar Sirfalas. Sirfalas, resembling a startled deer, makes a mad dash for the Farmboys' end-zone. Unfortunately, it looks like he's outstripped his defenders, and the Farmboys have left a couple surprises in the end-zone. Yep, there's Ben-Ken Guinness, who gives Tathar a forceful shove into the crowds for an impromptu autograph session with his field-side fans. Here comes Duke Stywalker, the young thrower for the Farmboys. The ball fairly leaps into his hands, and soars downfield to "Big Sea" Trepiaux. Trepiaux blitzes his way out of coverage, and runs the ball into the end-zone! Touchdown, 1-0 for the Farmboys!

The fans are with the Farmboys today, and a mighty cheer is going up for the human team, giving some heart to this squad of star-struck farmhands. But don't count out the woodland elves just yet! This time, it's a lineman, Camthalion Saralonde in deep coverage that gracefully snatches the ball, and sends it in a perfect parabola towards the Wardancer Cirdan Elensar. As Elensar moves down the sidelines, the flow of play is interrupted by the crash of Belen Telemnar and Bill "Porky" Hootkins collapsing in a pile at midfield! That's enough to give Trepiaux a shot at the Wardancer, and once again, it's into the stands! Unfortunately for Elensar, there were no adoring fans to break his fall, so it's off to the dugout with him until he wakes up.

The Farmboys are setting up some coverage around the ball for the next move, getting it ready for Duke to deliver. But Duke's been distracted! "Hobby" Oldfield goes down on a bad block defending the ball. Seeing the glimmer of hope, Gwindor Felagund and Finrod Celebrindal are off and running! Gwindor goes for the end-zone, and Finrod is heading to the ball! He slides into coverage, dodges free with the ball, and lobs it off to Gwindor! IT'S CAUGHT! The score is now tied at 1!

With the clock running down in the first half, both teams seem to be running low on energy. The elves kick off to the humans, but the ball sails past the end-zone into the stands. Looks like the human coaches have a little something up their sleeve, and the Farmboys manage to scrape up a little more confidence. Perhaps not enough though, as Stywalker sends the ball way off target. The elves move to grab the ball, but once again Beren Telemnar runs afoul of the enemy blitzers, throwing their plans into disarray. Duke has the ball once again, and in the final second of the half, completes a pass to Dan Solitaire, ending the half.

We'll be back with more after a word from our sponsor.

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And we're back! Both teams are taking to the field now, looking rested, refreshed and energized in this next round! It's a tied game here, who knows what could happen? Fortunately for the elves, Elensar is back from his little trip to La-La Land via Spectatorville. Let's see if he can stay out of the crowds this time. Breakers now kicking to the Farmboys, and once again, the crowd is screaming for the home team! Dan Solitaire is heading up along the sidelines, with the blitzers flanking. But once again, Stywalker's aim appears to be as accurate as Imperial Marksmen; about 10 inches over the left shoulder. The Breakers appear to be understanding the limitations of the Farmboys, and are getting much bolder about their nimble coverage; dodging easily out of harm's way to lend vital assists and clog up the avenues of attack for the less nimble humans. Just a moment! Cirdan is yelling out some kind of war-cry... he's making a run for the ball! A spectacular leap over Owen Lard's head and... Oooh, he landed on the ball! That's gotta hurt. That DID hurt, he's out cold again folks! This really isn't Cirden's day.

However, it looks like the elves have really managed to mess up the path of attack for the humans! The path to the end-zone is going to be a slow march through sap to get into position. The humans are muscling the elves out of the way, and Duke once again has the ball! It's off to Solitaire... he's got it! Solitaire trying to dodge out of Tathar Sirfalas' coverage, but he's tackled! HE'S DOWN! Oh, this is a bad one folks, looks like he's unable to get back up. It's off to the injury ward for the rest of this match with Dan Solitaire. He might have been a hot-shot smuggler back in the day, but his record lately has been banter fodder for the sportscasters.

The wood elves are picking up on the miscue quickly, pulling their men out to form a turtle formation in the middle of their zone. Elrohir Nolatari slides past the divot made by Solitaire to grab the ball, then tosses it to Finrod Celebrindal, who is quickly flanked by his teammates at the far end of a large wedge formation. The Farmboys have shoved another of the line-elves into the crowd, and are surrounding the pyramid now. It looks like they aren't willing to punch into such dense coverage yet, lest their quarry get away. And the elves are moving! Lashing out with heretofore unseen ferocity, they're striking out at the humans, and pushing them away from coverage. And Finrod is free! He's halfway into the Farmboys' side of the field already! Man, that's one fast elf! It looks like he's not quite far enough from human defense though... two of the linemen are on their way, looks like Lawson and Hagan... And it's a no-go! The slippery fella is free from coverage, and within reach of the endzone. A few of the other elves are trying to et into coverage, but Olwe Nenharma's gone down! That distraction's all Lawson and Hagan need... and BOOM! Finrod is down as well! The ball is loose!

Duke Stywalker is running for it now. He's firing off a long pass to Bruce Lard behind the remains of the elven defensive shell. HE MISSES! It's off by a mile! Tathar Sirfalas is going for the ball, scoops it up, and just keeps running! Elrohir's moving to the line of scrimmage, and receives the pass from Sirfalas! Oh! Beren Telemnar is down again! Time is ticking down on the clock, and it's still anyone's game! Elves have control of the ball at midfield, Finrod's still within range of the end-zone, and the Farmboys are moving into position! It looks like a couple of the linemen have dashed for the end-zone in the hopes of a miracle! And here comes the pain! "Big Sea" Trepiaux crashes hard into Elrohir, and grabs the ball. He pivots, LONG BOMB off to Hobby in the end-zone... AND HE CATCHES IT! I DON"T BELIEVE IT! "Hobby" Oldfield has caught the ball, and it's a touchdown! 2-1 in the final seconds of the game for the Stargazing Farmboys! Great shot kid, that was one in... a really big number!

A well-deserved MVP goes to Finrod Celebrindal for dealing with enemy blocks in his courageous dashes to the endzone, and a less-deserved MVP goes to Bill "Porky" Hootkins for demonstrating some unexpectedly numble dodging abilities. In addition, recognition of Carl Trepiaux's ability to protect teammates in the depths of coverage, and Duke Stywalker's amazing speed must be noted. Thanks for tuning in tonight folks! I'll have more next week, with the Blackwater Bilgerunners facing off against the Dark Iron Dreadnaughts!


Thanks for that enthusiastic report, Bryag! Up next will be a report from our newest correspondent, Kay Offwrong.

Monday, January 12, 2009

Dungeonbowl Ramp-Up part 3: Bloodbath Division

Another season arrives, and the MMBBL gets a shuffling of teams once more. Some brand new, some returning from hiatus. Eight of these teams call Bloodbath Division their home, and we're about to meet them!


What still needs to be said about the Razor Hill Spinebreakers and their cinderella season? Coming out of the Scrabbled Lands, this band of tough-as-nails greenskins ploughed their way through the playoffs, knocking off lizards, humans and at last elves to capture their first championship. Led by the iron will of blitzer Kiro Stormaxe, the Spinebreakers look forward to defending their title this Winter. Stormaxe was heard to comment, "Da plan is da same. Play, win, repeat. If our game ain't broke, we don't fix it. If dem other teams' games ain't broke, we ain't got to 'em yet!"

Coached by Ryan Keizer. Arena rule: Dragon Egg: When a player fails to pick up the ball or is knocked down onto the ball, make an armour check on that player. If it breaks through, roll on the injury table, treating serious injuries as knockouts.

The Carnosaurs, after a disappointing playoff exit, are back and looking for a little revenge. Entering the new season with the third-highest team rating, these scaly scoundrels are primed to surpass their previous effort and make their run at the championship. Reporters attempted to get a statement from the immense Grimjaw the Wise, who, after taking several minutes to consider his response, uprooted a tree and threw it seventy yards into a concessions stand.

Coached by Jai Gagnon. Arena Rule: Bogged Down: Players may Go For It one less time than normal.

The surprise of the Summer season has returned! The squad that at first was unfamiliar with the very concept of scoring is back to educate the rest of the league on the rougher points of the game. Rumour has it that the Blasters did, in fact, show up for Blood Bowl Day, but no one wanted anything to do with them! When asked for comment, skeleton Cal Ciferous said "they know what's coming, but they only delayed the inevitable!". A team several thousand years old probably knows all about inevitability.

Coached by Matt Stroud. Arena Rule: Rock Solid: If a player is pushed out of bounds, the injury results in a knockout on a roll of 6-9, as opposed to the usual 8-9.


(ART NOT FINAL)

The Bleakwood Breakers hail from the elven realm of Mathora Mista, where they have honed their Blood Bowl skills since times of mist-fogged history. They played only once on Blood Bowl Day, and thusly remain an unknown factor, which is likely all a part of their plans. Thrower Elrohir Nolatari, when interviewed, left no room for interpretation of the Breakers' sentiments, stating that "this great sport has been sullied by artless brutes - undead monstrosities, vulgar orcs, dirty, smelly dwarves, and all manner of undesirable untalents. The Bleakwood Breakers will return a sense of class to the field."

Coached by Andrew Embury. Arena Rule: Stubborn Treant: At the start of each half, the kicking team places a Treant token on the pitch, along the line of scrimmage. This 2 x 2 token blocks line of sight and stops any pass scattering through it. it may not be pushed or displaced until the start of a new half or overtime period.

Taking a break from the usual shambling, moaning and generally being undead, the Deadites bring a quick, versatile offense to the division. Their prowess was evident early on Blood Bowl Day, as the impressive ghoul runner Klaatu Nikto ran for four touchdowns. A slight setback came in the loss of werewolf Come Get Some, but the remaining players, most of whom have such sketchy memories that they don't have actual names themselves, are committed to showing what necromancy can do when it puts what's left of its minds to it. Says wight blocker X Morte, "I'll swallow your soul!" Now that's enthusiasm, folks!

Coached by: Neil Davies Arena Rule: The Ball is Live!: Whenever a player attempts to pick up the ball, he or she must throw a block against it first. The ball has no skills and a strength of 1. If the result of the block knocks the ball down, it can then be picked up. If the result is a push, the ball scatters randomly. After a push result, the player may advance and try to block it again, if he or she has sufficient movement allowance remaining. These actions do not count as a blitz, but may be used as part of a blitz move.



Hailing from picturesque Koldnjard, the Fjord Rangers are a rowdy, enthusiastic sort. Fearless in the face of adversity, their lone Blood Bowl Day match was against the well-established Sun Temple Chupacabras. Their skilled, smash-mouth play style brought them a great deal of praise, and the MMBBL fandom in general is looking forward to seeing them take the pitch this week. Dag Thoresen, berserker and battle axe collector, spoke on behalf of his teammates. "Ja, ve gut sum gut expeeryence tuday. Ve ull jest vant tu git der seasun untervay und show wut ve can du." Truer, more ethnically convoluted words were never spoken.

Coached by: James Richards. Arena Rule: An Inspiration to us all: Whenever a player is seriously injured, that player's team gains a reroll token.

The A-Nile-Ators' origins are somewhat mysterious - all-female (a first for the MMBBL, which is a progressive, equal opportunity league) and also, composed entirely of animal aspects. From the lush, fertile lands surrounding the city of Ibisi, this nimble squad of femmes fatales may be too much for the monosyllabic menfolk to handle! According to the interestingly-named thrower La Nuclear Turnip, "we are prepared to let our skill do the talking. We are strong, proud, and capable of internal validation...though if someone told me that this sarong looked good on me I wouldn't mind."

Coached by: Valérie Cormier. Arena Rule: Land of Milk and Honey: Whenever a player is rolling to wake up from a knockout, add 1 to the roll.

Seventy-two years ago, in a swamp about a week away, the town of Dago's Bog was founded. It's chief exports have always been squash, peat and communicable disease, but now they're adding "Blood Bowl Action!" to that list. In a town filled with folk with more upper body muscles than brain cells and less scruples than a doppelganger in a beauty pageant, it would have been easy to assemble a group of thugs to play the game. Not so with the Farmboys, whose name in fact speaks of their character. The local government, hoping to improve their town's reputation, has selected their hardest-working, most starry-eyed young lads to bring an honest day's work to a town which views honesty as a four-letter word. As lineman Bill "Porky" Hootkins says, "I've got a problem here. No, no, no, I'm alright, I'm alright." Very laid back. Very professional!

Coached by: Jon Roth. Arena Rule: Scum and Villainy: When calculating inducements at the start of the game, each player may pay 100k to hire a "bounty hunter". A Bounty Hunter is a human lineman with the following abilities: Loner, Dirty Player, and Stab.

And that's Bloodbath Division this season! Check back again soon for Deathdealer's big mean six!