Showing posts with label Dark Iron Dreadnaughts. Show all posts
Showing posts with label Dark Iron Dreadnaughts. Show all posts

Thursday, January 22, 2009

Skaven Steal One at the Slag Pit


Bryag Mudrake here! We've got a great set of highlights from an epic match between the Dark Iron Dreadnaughts and the Blackwater Bilgerunners, coming to you from the Slag Pits of Durr Dammaz! This is the Dark Iron's first regular season match against the highest rated team in the league, a match vaguely reminiscent of the Skavens' first league match against the infamous Dusk Hill Dirt Bursters. Could the dwarves manage to pull off a better victory? With nearly a million gold in inducements, perhaps they have a shot! To help even the odds, the Dreadnaughts were generously supplied with a number of favors from the MMBBL leadership, including the help of Boomer Eziasson, a portable promotion pitcher, and the halfling wunderchef Dobby Flayed. The scent of beer basting and fondue dishes served well to distract the Bilgerunners, and bolster the Dreadnaughts throughout the match.

A respectable amount of disreputable fans filled the stadium: twenty-three thousand all told, with only a meager edge to the skaven crew in this away game. The Bilgerunners won the toss, and elected to receive the opening kick, and that's when things started to get weird. The opening blocks went like clockwork on a quick snap, with Bors Firehammer knocked unconscious by Stumptail. Fivel Mausketrap grabbed the ball and sent it off to Dingleberry without a problem, but Twinkletoes was butterfingered by the scents from the kitchen, and fumbled the handoff. Boomer seemed set to fire off some T-shirts into the crowed, but that portable promotional pitcher turned out to be more of a muscle-mounted mortar, firing explosives into the thick of the rats and blowing Piddlepaw back on his butt. The carnage continued as Crom Deepforge knocked out Stumptail in revenge, opening up the Skaven defense for Rok Emberfist, who snatched up the ball!

O'Rattigan, the Bilgerunner resident Rat Ogre, noticed the break in the line, and started to charge towards Emberfist, only to crash into the Dwarven defenders. It seemed like Rok Emberfist had a clear path to the goal line, when Eziasson lobbed another grenade to decimate the defenders. What he wasn't expecting was an interception by Piddlepaw! Grabbing the incoming explosive, he quickly hurled it towards the dwarven runners, blowing Emberfist off his feet, and knocking the ball free! Fivel was on the ball in an instant, attempting to throw the ball back to the waiting gutter runners, but distracted by the good cooking and loud explosions, fumbled the ball. Once again the Dreadnaughts were quick to capitalize on the Skavens' errors, as Blitzer Valdak Swifthammer nabbed the ball and once again pushed for the end-zone. With Dwarves deeply into skaven territory now, the Gutter runners panicked and teamed up to throw a desperate block, but failed to get any traction. Instead, Valdak lived up to his family name as he swiftly hammered his way through Dingleberry and pushed through to the goal line! One nothing for the Dreadnaughts... and the Skaven are incredibly worried.

As the two teams squared off for a second kick, once again Boomer Eizasson takes to the field, complete with cannon! It looks like either the Dreadnaughts or the MMBBL promoters have come to a little "agreement" with the referees. Once again the Skaven manage to get a jump on the offense at kick-off, leaping past the line of scrimmage to mess up the Dreadnaughts' day. Fivel swings another completion to Twinkletoes, and the Skaven proceed to open a path in the Dwarven line. The dwarves retaliated by having Zordak Stonesmite knock Gimpy out cold as Boomer launched another round of high explosives into the Bilgerunner line. Stumptail, back from his nap, hit Morinn Grudgebearer hard enough to require apothecary attention, giving Twinkletoes a clear run for the end-zone as explosions pitted the field. Rok Emberfist attempted to crash him into the sidelines, but Twinkletoes repelled his attack, knocking the runner over, and striding unopposed into the endzone for the tying point. A final kick to the Dreadnaughts ended the first half with a little combat on the frontline, but little else of interest.

As the second half began, the scent of gunpowder cleared enough to let the scent of dessert sneak onto the field. Dobby Flayed's cooking once again had the Bilgerunners distracted as they kicked off, but some clever coaching helped to reduce the effects. No-one noticed the return of Boomer's bombs however, until Dingleberry was blown off his feet. Ozgar Blackaxe retrieved the ball, and started the forward march as the front line punched into Bilgerunner defenders. Valdak Swifthammer rose up to put Notchear out of the match and into infirmary, followed by Karlax Ironfoe doing the same to Jenner. Both team members should be returning next game. Unfortunately, while the efforts at center-field were proving fruitful to the dwarves, a few rats had reached Ozgar, and were starting to shove him back towards the dwarven end-zone! Desperate to get the ball downfield, Ozgar attempted to dodge out of coverage for a clear pass, but was knocked over by the surrounding linerats! That's all it took for Piddlepaw to snatch up the ball and run it into the dwarven endzone! The score was now 2-1 for the Bilgerunners!

Once again, the Dreadnaughts received, but a high kick allowed Emberfist to get under the ball. With two of the front-line rodents off the field, the dwarves put up a solid blocking game, Karlax Ironfoe and Garn Flintrock knocking out Gimpy and Brutus, further thinning the ranks. Dwarven coverage was thorough down into the end line, leaving naught but the two gutter runners in deep defense to try and block as Emberfist handed off to Ozgar Blackaxe. The hit was good, but the ball bounced into the waiting hands of Valdak Swifthammer! As the defenders knocked the remaining gutter runners out of the way, Valdak pushed hard for the end-zone, and his second touchdown of the day, tying the score again!

With only a little time left on the clock, and no blitzers left in their roster, it would take a perfect play to win this for the Bilgerunners. As the final kick sailed out of bounds and possession awarded to Fivel, the team managed to pull one last quick snap out of their bag of tricks! That maneuver was just enough to surround Ozgar Blackaxe, the only runner capable of reaching Twinkletoes in time as he caught the pass from Fivel and sprinted up-field. Unable to reach the speedy sprinter, the remaining Dark Irons made due with pounding the Bilgerunners in reach until the sound of the horn marking Twinkletoes' touchdown, and the end of the match. With that came the cheering of the skaven crowd, and a veritable stampede as the Dreadnaughts rushed to the mighty banquet in their honor, no rats allowed!

Final score: 3-2 for the Bilgerunners! An impressive display by both teams, and our congratulations to them both for such an explosive match! Match MVPs go to Bors Firehammer for his work defending his fellow teammates, and Brutus for his ability to stand firm in the face of opposition. Other notable achievements include Twinkletoes' refinement of his catching skills, and Valdak Swifthammer's assistance on a field of combat. That’s all from The Slag Pit! We now return you to regular coverage!

Monday, January 12, 2009

Dungeonbowl Ramp-Up part 4: Deathdealer Division

And now that Bloodbath has had its due, it's Deathdealer's turn!



The Blackwater Bilgerunners, despite some rough patches in the playoffs, remain one of the top teams in the history of the MMBBL. Built around blinding speed and great skill, they've managed to pack on a few pounds and become the model of resilience in a league that gets frequent customer points at the local funeral home. Led by the sharp direction of quarterback Fivel Mausketrap, the skaven want nothing less than total victory this season. As blitzer Jenner puts it, "It's time to separate the mice from the men - with the mice on top!"

Coached by: Jon Roth. Arena Rule: It's Coming Down!: When rolling on the weather table, a roll of 10-11 is considered pouring rain.


The Chupacabras are responsible for a lot of good MMBBL press in parts of the world which otherwise would have no clue it even existed. A team composed of high-flying luchadors, masked marvels and caped conquistadors, their electrifying play has enthralled lizard and man alike. The Chupacabras do want to win, for hoisting the Dungeonbowl trophy would be as great to them as donning the championship belt. Still, they remain committed to their humble roots, and remember that they are playing not just for themselves, says saurus El Mucho Grande, but also for "the lizard niƱos, who everyday watch us and say "I wish to be the great Bludbol player like them, papa! It is for their sake that we strive for the greatness."

Coached by: Sandy Miller. Arena Rule: Ceremonial Prisms: When rolling on the weather table, a result of 3-4 is treated as Very Sunny.


From the wild, wide-open spaces of Gontufar come the Rampage, driven by instinct to play a game with primal implications. Despite the loss of a few players from unpleasant circumstances during Blood Bowl Day, their ferocity is not diminished in the slightest. Competition is second nature to these belligerent beasts, and as berserker Yo-Kamba likes to say, "in the jungle, the mighty jungle, the lion kicks your ass!" A weeee, um um away, indeed.

Coached by: Ryan Keizer. Arena Rule: Stampede: During a player's turn, if that player performs a blitz action which results in an opponent taking a casualty, the blitzing player may make a second blitz action this turn. This is not cumulative.

Serving their enigmatic matron, Azzilizza herself, in her jungle citadel, the Lurkers are a combination of her thirst for violence, her desire to prove her people superior to others, and of course, her occasional focus on royal whims and fancies. The lurkers themselves, for their part, are unflinchingly loyal and coolly resolved to prove their prowess on the pitch. Witch Elf Melanissa Sanilameh is quite clear when she says, "Victory is the Matron's will, and the Matron's will is law!" I'd stay out of her way, folks.

Coached by: Chris Mudd. Arena Rule: Matron's Favour: When the result on the kickoff table is either Cheering Fans or Brilliant Coaching, flip a coin, with the receiving team calling it in the air. Whoever wins the coin toss may double his or her die roll result for this kickoff.

With dwarves, it's not all about gold, and mines, and booze. Okay, yes, it is, but with the Dark Iron Dreadnaughts from Durr Dammaz, it's also about grudges. Grudges held so long by so many that they're worn down to dust that's been breathed in by the deep-dwellers for countless generations. Stubborn even by dwarf standards, the Dreadnaughts come from a life of underground warfare - they live in the deep mountains, under surface territory claimed by the orc tribes. Their leaders, in an effort to divert the most troubled, dangerous dwarves to constructive uses of time, formed the Dreadnaughts as a way to show dwarven dominance without bringing the mountain down around their ears. Runner Ozgar Blackaxe sees it a little differently, though. "We win all the time, underground. Blood Bowl, closer as it is to the damnable sun, shows us our enemies' strengths on their own turf...as well as their weaknesses."

Coached by: Jai Gagnon. Arena Rule: Stone Floor: When the ball bounces on the ground, it bounces one additional time.



While nearly all of the county of Murdska was ravaged by plagues of undeath, Grenedale (formerly Greendale) arguably got the worst and weirdest of it. For most beings, undeath is something bad that happens after you die. For the Lesionnaires and their folk, it was something that came in like wisdom teeth. The most disturbing part might be the lack of pain - like lepers, they simply lose all feeling in the walking shells their bodies have become. Actually, the most disturbing part is probably how they carry on as if nothing happened, living, working, playing Blood Bowl...No, wait, the most disturbing part is when their eyeballs randomly explode. Yuck. In the words of rotter Filth Collins, "I can feel it...coming in the air tonight. Oh, lord, and I've been waiting for this moment all my life!" Quite the enthusiasm from someone caked in an inch of refuse!

Coached by: Matt Stroud. Arena Rule: Leaving your Mark: If a player is killed, the team whose player got the casualty point for that kill gains a cumulative +1 to their FAME for the remainder of the match.


And there you have it! Fourteen teams in two divisions making for the biggest, meanest MMBBL lineup to date! Tomorrow the regular season kicks off with Bloodbath Division's first round of hostilities! See you there, sportsfiends!